News
An Update on Old-School Essentials and the OGL
There have been a lot of developments in the days since our last blog post on the OGL topic earlier this week. (It seems there have been major developments pretty much...
An Update on Old-School Essentials and the OGL
There have been a lot of developments in the days since our last blog post on the OGL topic earlier this week. (It seems there have been major developments pretty much...
OGL v1.1
As you may have heard, Wizards of the Coast is poised to release a new version of the Open Game License (v1.1). Parts of the license have been leaked online and it...
OGL v1.1
As you may have heard, Wizards of the Coast is poised to release a new version of the Open Game License (v1.1). Parts of the license have been leaked online and it...
Dolmenwood Progress Update
A lot has happened since the last progress report on Dolmenwood — Necrotic Gnome's fairy tale and folk horror campaign setting — so I thought it was time for an update! Work on...
Dolmenwood Progress Update
A lot has happened since the last progress report on Dolmenwood — Necrotic Gnome's fairy tale and folk horror campaign setting — so I thought it was time for an update! Work on...
The Necromancer for Old-School Essentials
Wizards who deal with the macabre mysteries of death and undeath are a staple of sword and sorcery fiction and fantasy gaming. While the Old-School Essentials magic-user class has access...
The Necromancer for Old-School Essentials
Wizards who deal with the macabre mysteries of death and undeath are a staple of sword and sorcery fiction and fantasy gaming. While the Old-School Essentials magic-user class has access...
Old-School Essentials Character Creation Example
The speed at which characters can be created in Old-School Essentials is one of the great advantages of the system. Instead of needing to spend a whole "session 0" creating...
Old-School Essentials Character Creation Example
The speed at which characters can be created in Old-School Essentials is one of the great advantages of the system. Instead of needing to spend a whole "session 0" creating...
The End of Wormskin
As mentioned in our blog post last month, work on the in-development Dolmenwood campaign setting is progressing really well. We estimate that we'll be ready to launch the Kickstarter for the deluxe, 3...
The End of Wormskin
As mentioned in our blog post last month, work on the in-development Dolmenwood campaign setting is progressing really well. We estimate that we'll be ready to launch the Kickstarter for the deluxe, 3...