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IN DEVELOPMENT: Dolmenwood Campaign Book

IN DEVELOPMENT: Dolmenwood Campaign Book

Format: 464-page hardcover; A4 (Letter) size; deluxe quality sewn binding; endpapers printed with maps and rules summaries.
Authors: Gavin Norman. Cover artist: Ulla Thynell.

Dolmenwood Kickstarter launching August 9th 2023! Backers will receive nearly complete PDFs of the books shortly after the Kickstarter ends. Sign up for our newsletter to be kept updated!

Dolmenwood Core Book 2

A complete referee's guide to the magical forest realm of Dolmenwood — Necrotic Gnome's weird fairy tale campaign setting.

  • Secrets of Dolmenwood: Referee's background and introduction to Dolmenwood, delving into the secrets of the ley lines, standing stones, lost shrines, fairy roads, fairy nobles, and Wood Gods.
  • Factions and Powers: Seven major factions and two independent powers that vie for martial, spiritual, or occult control of the Wood. Each is detailed with its schemes, history, enclaves, and significant NPCs.
  • Settlements: Immersive descriptions of 12 settlements, each with an overview, a map, and descriptions of the most important services, locations, and inhabitants.
  • Exploring the Wild: Procedures for handling travel in the wilds of Dolmenwood, including rules and tables for weather, encounters, fishing, foraging, and hunting.
  • Hex Descriptions: 200 pages of fantastic locales throughout the Wood, each page covering one of the 200 hexes on the campaign map.
  • Campaigns in Dolmenwood: Advice on refereeing campaigns in Dolmenwood, including procedures for designing dungeons in the Wood.
  • Treasures and Oddments: Tables for determining treasure hoards, along with a wealth of magic items of all kinds — weapons and armour, scrolls and books, crystals, potions, oils, rings, wands, musical instruments, herbs, fungi, etc.
  • Appendices: A miscellany of additional detail, including rumours, new spells, and a plethora of useful indexes.

Dolmenwood Rules

Built around the acclaimed Old-School Essentials rules, Dolmenwood presents a familiar game with a unique new setting inspired by the fairy tales and eerie folklore of the British Isles. Streamlined rules and helpful introductory materials guide new players, while veteran players experience a fresh sense of the unknown, with new character options, magic, monsters, and treasures.

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