An agile humanoid lurks in the rafters to pounce on unsuspecting explorers:
Wheeler
No legs, no neck, just four muscular arms and a grotesque human-like face set into their spherical bodies. These bizarre creatures are recruited from their remote home to serve as guardians of boreal gardens, rooftops, and ship’s riggings. They supplement their cartwheeling fighting style with scythed manacles.
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AC 6 [13], HD 2 (8hp), Att 4 × scythe (1d4) 1 x bite (1d3), THAC0 18 [+1], MV 120′ (40′), SV D12 W13 P14 B15 S16 (2), ML 8, AL Neutral, XP 20, NA 1d6 (3d10), TT B
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Cartwheel: AC 4 [15] versus missile attacks.
Pounce: Gain +4 to hit if they start the round up a tree, roof, rigging, etc.
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