Old-School Essentials Advanced Fantasy Genre Rules

Old-School Essentials Advanced Fantasy Genre Rules

Print: $17 / PDF: $7.50

EU and UK stores coming soon! See this blog post for more details.

56-page hardcover; A5 (Digest) size; deluxe quality sewn binding; endpapers printed with quick reference info

Author: Gavin Norman, Cover artist: Stefan Poag

Advanced Character Options

This supplement expands the Old-School Essentials Classic Fantasy game with extra classes, rules, and options inspired by the beloved 1970s Advanced 1st Edition rules:

  • Classes: 9 human classes: acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, ranger. 6 demihuman race-classes: drow, duergar, gnome, half-elf, half-orc, svirfneblin. All new classes are carefully designed to match the power levels of the classic Basic/Expert game.
  • Advanced options: Optional rules to add extra depth to character creation, combat, and spell casting, including rules for choosing race and class separately.
  • Poisons: Essential for assassin characters!

Requires Old-School Essentials Classic Fantasy

Note that this book is not a complete game! It is a supplement that adds extra player options on top of Old-School Essentials Classic Fantasy.

Requires Druid and Illusionist Spells

Spell descriptions for bard, druid, gnome, illusionist, and ranger characters are found in the companion book Advanced Fantasy Druid and Illusionist Spells.