Old-School Essentials Advanced Fantasy Genre Rules

Old-School Essentials Advanced Fantasy Genre Rules

PDF: $7.50

56-page deluxe hardcover edition coming soon! (PDF free with book purchase.)

Publication date: Estimated August/September 2021, following fulfillment of the Advanced Fantasy Kickstarter.

Follow our mailing list / social media accounts to be notified when the print edition is available! See links at the bottom of the page.

56-page hardcover; A5 (Digest) size; deluxe quality sewn binding; endpapers printed with quick reference info

Author: Gavin Norman, Cover artist: Stefan Poag

Advanced Character Options

This supplement expands the Old-School Essentials Classic Fantasy game with extra classes, rules, and options inspired by the beloved 1970s Advanced rules:

  • 9 human classes: acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, ranger.
  • 6 demihuman race-classes: drow, duergar, gnome, half-elf, half-orc, svirfneblin.
  • All new classes are carefully designed to match the power levels of the classic Basic/Expert game.
  • Rules for poisons. (Essential for assassin characters!)
  • Advanced options: Optional rules to add extra depth to character creation, combat, and spell casting.

Requires Old-School Essentials Classic Fantasy

Note that this book is not a complete game! It is a supplement that adds extra player options on top of Old-School Essentials Classic Fantasy.

Requires Druid and Illusionist Spells

Spell descriptions for bard, druid, gnome, illusionist, and ranger characters are found in Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells.